![]() The game is inspired by Wilson’s song “Drive Home,” and what makes the partnership with the musician especially fitting is the fact that Wilson originally told Ovosonico that he didn’t like games, but then he had a change of heart after being shown an early scene from the game. That leads to a story about dealing with the past using Groundhog’s Day-like time travel gameplay, where players alter details in the hopes of saving a loved one. June loses her life in a car accident and Carl, overcome with grief, obsesses over that day, wondering what he could have done differently. In it, they’re introduced to a couple named Carl and June. Last Day of June takes players on a different kind of emotional adventure. Mattia Traverso, the lead game designer at Ovosonico The game is also directed by Massimo Guarini, who is best known for the over-the-top shooter Shadows of the Damned and the cult favorite Murasaki Baby, where players had to safely lead a little girl through a strange Tim Burton-esque world of emotions. ![]() Releasing August 31 for PlayStation 4 and Steam, Last Day of June is being developed by Italian studio Ovosonico in collaboration with writer, director and animator Jess Cope, who worked on Frankenweenie. ![]() ![]() Combining artwork inspired by impressionist painters like Monet and featuring the music of the award-winning progressive rock musician and producer Steven Wilson (founder and lead singer, guitarist and songwriter of Porcupine Tree), Last Day of June is an unusual game that’s hoping to reach an unusual audience-people who don’t like video games. ![]()
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